Jason Woronicz
Game & level designer/Artist

www.deej-ld.com
djbourgeoisie@gmail.com
Phone 919-267-4965
OBJECTIVE

To continue developing my skills as a game & level designer.


EDUCATION
Ecpi College of Technology
Associates Degree Computer Electronics

EXPERIENCE

09-04 – Present:
LEAD LEVEL DESIGNER :
Neotokyo Modifcation www.neotokyohq.com
  • Create fun, detailed, well optimized maps using Hammer Editor.
  • Create environment textures and 3d models.
  • Conduct playtests to balance and enhance the experience on each map.
  • Assist other level designers and give advice where/when needed.
  • Worked with project lead ,lead artists,to ensure schedule requirements, deadlines, goals and quality standards were set and achieved.
04-02 – 04-04
LEAD LEVEL DESIGNER / LEAD GAME DESIGNER
D.e.a.d Modification www.dead-mod.com
  • Design new, original, fun gameplay using Source Engine.
  • Create fun, detailed, well optimized maps using Hammer Editor.
  • Assist other artists and give critique and advice when warranted.

PROFESSIONAL EXPERIENCE

04-15-08 - Present:
Game & level designer for Breach: Atomic Games Raleigh, N.C
  • Design gametypes for adversarial multiplayer game Breach.
  • Design fun, balanced levels that utilize all multiplayer gametypes.
  • Player classes design and balancing.
  • Weapons, perks, gadgets design and balancing.
  • Control setup and tuning.
  • Design audio voice chatter system and write dialogue.
  • Balance destruction system for gameplay.
  • Create particle fx using in house particle editor for weapons.
  • Create all sound fx for Breach.
11-07-02 - 04-15-08:
ELECTRONICS TECHNICIAN : Xcom Systems LLC. Reston, Va
  • Install, maintain, troubleshoot multiport switches using NTDS technology.
  • Assist engineering with product development support.
  • Perform IT related tasks and keep the network running at peak performance.


SKILLS AT A GLANCE
Valve Hammer Editor - 10+ years.
Adobe Photoshop CS2 - 4 years
3dsMax - 1 year

REFERENCES
Available upon request.