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OBJECTIVE
To continue to develop my skills as a game and level designer.
EDUCATION
Ecpi College of Technology
Associates Degree Computer Electronics
PROFESSIONAL EXPERIENCE
01-15-11 - Present:
Level designer at Red Storm Entertainment Cary, N.C
- Design fun, balanced levels that utilize all multiplayer gametypes.
01-18-08 - 01-15-11:
Game & level designer for Breach: Atomic Games Raleigh, N.C
- Design gametypes for adversarial multiplayer game Breach.
- Design fun, balanced levels that utilize all multiplayer gametypes.
- Player classes design and balancing.
- Weapons, perks, gadgets design and balancing.
- Control setup and tuning.
- Design audio voice chatter system and write dialogue.
- Balance destruction system for gameplay.
- Create particle fx using in house particle editor for weapons.
- Create all sound fx for Breach.
AMATEUR EXPERIENCE
09-04 – Present:
LEAD LEVEL DESIGNER :
Neotokyo Modifcation
www.neotokyohq.com
- Create fun, detailed, well optimized maps using Hammer Editor.
- Create environment textures and 3d models.
- Conduct playtests to balance and enhance the experience on each map.
- Assist other level designers and give advice where/when needed.
- Worked with project lead ,lead artists,to ensure schedule requirements, deadlines, goals and quality standards were set and achieved.
04-02 – 04-04
LEAD LEVEL DESIGNER / LEAD GAME DESIGNER
D.e.a.d Modification
www.dead-mod.com
- Design new, original, fun gameplay using Source Engine.
- Create fun, detailed, well optimized maps using Hammer Editor.
- Assist other artists and give critique and advice when warranted.
SKILLS AT A GLANCE
Valve Hammer Editor - 10+ years
Google Sketchup - 5 years
Adobe Photoshop CS2 - 4 years
3dsMax - 1 year
REFERENCES
Available upon request.