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OBJECTIVE
To continue to develop my skills as a game and level designer.
EDUCATION
Ecpi College of Technology
Associates Degree Computer Electronics
EXPERIENCE
09-04 – Present:
LEAD LEVEL DESIGNER :
Neotokyo Modifcation
www.neotokyohq.com
- Create fun, detailed, well optimized maps using Hammer Editor.
- Create environment textures and 3d models.
- Conduct playtests to balance and enhance the experience on each map.
- Assist other level designers and give advice where/when needed.
- Worked with project lead ,lead artists,to ensure schedule requirements, deadlines, goals and quality standards were set and achieved.
04-02 – 04-04
LEAD LEVEL DESIGNER / LEAD GAME DESIGNER
D.e.a.d Modification
www.dead-mod.com
- Design new, original, fun gameplay using Source Engine.
- Create fun, detailed, well optimized maps using Hammer Editor.
- Assist other artists and give critique and advice when warranted.
PROFESSIONAL EXPERIENCE
04-15-08 - Present:
Game & level designer: Atomic Games Raleigh, N.C
- Design gametypes for adversarial multiplayer game Breach.
- Design fun, balanced levels that utilize all multiplayer gametypes.
- Player classes design and balancing.
- Weapons, perks, gadgets design and balancing.
- Control setup and tuning.
- Design audio voice chatter system and write dialogue.
- Balance destruction system for gameplay.
- Create particle fx using in house particle editor for weapons.
- Create all sound fx for Breach.
11-07-02 - 04-15-08:
ELECTRONICS TECHNICIAN : Xcom Systems LLC. Reston, Va
- Install, maintain, troubleshoot multiport switches using NTDS technology.
- Assist engineering with product development support.
- Perform IT related tasks and keep the network running at peak performance.
SKILLS AT A GLANCE
Valve Hammer Editor - 10+ years.
Adobe Photoshop CS2 - 4 years
3dsMax - 1 year
REFERENCES
Available upon request.